Avatars, Social Networking & Virtual Worlds
for Participant-Centered Learning
Text Answer to 99503
Introduction
Web 2.0 has revolutionized the way people use the internet. Collaborative web tools allow people to connect, communicate and create with other like-minded people. Individuals with similar interests are now brought together through the power of the social web.
This exponential growth of information technologies calls for educators and trainers to re-examine the way they design professional learning. We'll take a look at a number of emerging trends in eLearning that can be incorporated into traditional professional development materials to empower and engage learners while streamlining and standardizing the learning process.
In this session, you will learn:
- Learn the basics of avatars, social networks and virtual worlds.
- See examples of how avatars, social networks and virtual worlds can be used for education and corporate training.
- Leave with a variety of ideas & resources you can use to integrate avatars, social networks and virtual worlds into your own eLearning or training materials.
Technology and Learning
Where we were
Apple Futureshock
Where we are
Microsoft Surface - The Possibilities
The Millennial Generation
Towards Ubiquity
Ubiquitous Computing
People want to connect.
People want to participate.
Avatars
Overview
Examples
Voki
Get a Voki now!
Create a Voki
SitePal
- Create an animated speaking character
NOAH
- Website Navigation
- Website Advertising
- Asking for Referrals
Oddcast
Media Semantics
e-Read Ohio
Resources
Social Networking
Virtual Worlds
Educational Uses of Second Life
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